Tuesday, December 28, 2010

Two Weapon Fighting

So your character wants to dual wield weapons? Here is the suggested method for doing so.


Melee:
The two weapons can be used against either 2 targets in your reach, or the same target. In either case, the two weapons should be the same type (edged weapons, cyber weapons, etc).

Same Target: Use 1.5*Str instead of your Str score when calculating weapon damage. So if a weapon does (S+2)L, now it does [(1.5*S)+2]L.

Multiple Targets: Roll against both targets, splitting your dice up, and the off hand weapon only uses 1/2 your strength. (which makes this pretty much suck).

Ranged:
You can fire the two weapons at one target, or at multiple targets using the same action. They should both be one handed guns.

Same Target: Add 1/2 the power of one gun to the power of the other. So if you're dual wielding predators at 9M, the combined attack is 13M (9+4). This does not help bypass hardned armor or weapon immunity. Take a +1 TN modifier to the attack roll and you cannot use scopes, laser sights, aiming, or smartlinks to help.

Multiple Targets: Take a +2 TN modifier to the attack rolls, and split the dice between the two targets. You cannot benefit from smartlinks, scopes, or laser sights.

When using two weapons, apply the recoil modifiers from both on further shots (so if they both have recoil 1, you'll get +2 next phase).

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