Wednesday, December 8, 2010

Magi-Tek

Magitek is a special infusion of magic into cyberware and bioware. There are two kinds of magitek devices: Spiritually Powered, and Magical Cyberware.

Magical Cyberware: Cyberware that is intended to act as a focus, such as a weapon focus, sustaining focus, or similar use in addition to it's normal cybernetic function. Such things must be enchanted before being implanted, and may be of any grade. They affect essence as normal for their grade. Bioware cannot be so enchanted. They must be bonded to by the user normally. The user takes normal essence loss for such cyberware.

Spiritually Powered: Spiritually powered is a grade of cyberware or bioware which invoves focusing essence into the gear, awakening it to a degree. The effect is a great reduction in the essence cost or bio index of the gear.

Bioware: Bioware which is spiritually powered still provides a bio index for all purposes EXCEPT interfering with magic. Thus you still have stress with too much bioware. All such bioware must be puchased as cultivated bioware. Such bioware can be implanted in regenerating or shapeshifting creatures. While this does not affect magic, creatures with regeneration will have their regeneration inhibited by their bio-index, even by spiritually powered bioware.

Cyberware: Magitek Cyberware comes in 3 grades: Aspected, Full, or Shifting magitek. In either case, the enchantment must come before it is implanted.

Aspected Cyberware: The essence cost of the cyberware is cut in half. Any grade of cyberware can benfit from this treatment.
Full Magitek Cyberware: The cyberware provides no essence loss. Only deltaware (or better, if better exists) may be so enchanted.
Both of these use their lower essence cost to affect the magic of an awakened character.

This process involves the enchanting skill, as well as special spellcasting and quickenings on the cyberware by specially trained mages before implementation. Such cyberware costs good karma on the part of the reciver to "bond" with (like a focus), however, even non-awakened can bond with it.

The bonding process costs 1 point of good karma per 0.25 of base cyberware essence cost (rounded up) (before adjustments for deltaware, etc). This is also the case for spirtually powered bioware. It takes specially trained surgeons to implant such devices. So a cyberware with a base cost of 5 essence requires 20 karma points to bond to.

While very expensive in terms of cost and karma, such magitek cyberware can make very formidable cyber-mages, or create more efficient techno-soldiers than cybermancy can.

Shifting Magitek- This cyberware must be specially enchanted deltaware. Such cyberware can be implanted into a shapeshifting or regenerating creature and meld to match the form of the creature. The creature must pay a similar karma cost as full magitek cyberware, but does not gain the benefit of reduced essence cost (apart from that granted by deltaware). The reduced essence may affect regeneration rate or other essence based powers of the creature.

No comments:

Post a Comment